
Digital - Tutors Creating Walk Cycles in CINEMA 4D
English | 2 hrs. 20 min. | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 761 МB

In this CINEMA 4D tutorial you will learn how to create a walk cycle in CINEMA 4D.
Going one step at a time, we’ll dissect the body mechanics of a walk. We’ll learn key positions, we’ll learn how to create seamless cycles, and we’ll also explore ways to add convincing follow-through and weight to, in the end, produce a walk that is natural, and that has a little personality.
Lesson Outline (24 lessons)

1. Introduction and project overview 58 sec.


2. Preparing the scene 2 min. 55 sec.


3. Understanding a walk 1 min. 48 sec.


4. Starting on the Contact position 9 min. 35 sec.


5. Finishing the Contact positions 16 min. 45 sec.


6. Animating the Down position 6 min. 53 sec.


7. Animating the Passing position 2 min. 18 sec.


8. Blocking in the Peak position 6 min. 37 sec.


9. Cycling animation infinitely in CINEMA 4D 2 min. 29 sec.


10. Balancing the upper body in the front view 5 min. 41 sec.


11. Shifting the hips 4 min. 37 sec.


12. Correcting the position of the feet throughout the walk 5 min. 56 sec.


13. Fixing the foot rotations 10 min. 47 sec.


14. Smoothing out the foot rolls 8 min. 8 sec.


15. Animating the knees 3 min. 13 sec.


16. Balancing the upper body in the side view 8 min. 22 sec.


17. Adding weight to the body throughout the walk 2 min. 41 sec.


18. Adding weight to the head 6 min. 5 sec.


19. Animating the right arm 8 min. 9 sec.


20. Tweaking the right arm%27s animation 6 min. 44 sec.


21. Adding follow-through to the right wrist 4 min. 53 sec.


22. Fixing the left arm 4 min. 33 sec.


23. Keeping offset keys in your cycle%27s frame range 3 min. 22 sec.


24. Double-checking the walk / adding Secondary Action with Anim... 7 min. 25 sec.

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