English | AVC1 1024x768 | MP3 128 Kbps | 1.24 GB
Genre: eLearning
This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face - nose, mouth, eyelids and ears - as he transforms this simple structure into something as complex as the human head.

Gnomon Workshop - Photoshop for Digital Production: Essential Techniques for Film, Broadcast and Games (ENG)
English | AVC1 1024x768 | MP3 128 Kbps | 8.5 GB
Genre: eLearning











