
Digital - Tutors Beginner%27s Guide to Shading Networks in Softimage 2011
English | 1 hrs. 8 min. | April 4, 2011 | Softimage 2011 and up | Author: Kyle Green | 285.52 MB

In this course we will be teaching you essential terms, definitions and workflows to help you build a solid foundation for material and texture creation in Softimage We will start off by explaining what a shading network is, and why is it such a powerful way to work.
We will then begin exploring the Material Manager, which is where you will be creating your Softimage shading networks and we will be covering many of the features, the workflows, and the concepts that will allow you to successfully begin creating your own shading networks in Softimage
Lesson Outline (11 lessons)

1. Introduction and project overview 1 min. 22 sec.


2. Understanding Softimage shading networks 4 min. 45 sec.


3. Using the Material Manager in Softimage 6 min. 4 sec.


4. Connecting and disconnecting shading nodes 7 min. 29 sec.


5. Working with Property Pages in Softimage 7 min. 1 sec.


6. Cleaning and organizing shading networks 4 min. 9 sec.


7. Assigning and viewing materials on Softimage geometry 6 min. 33 sec.


8. Customizing the Softimage Shaderball preview 6 min. 40 sec.


9. Understanding the importance of UVs in Softimage 5 min. 9 sec.


10. Creating your first shading network in Softimage 8 min. 30 sec.


11. Adding bump maps to Softimage shading networks 10 min. 36 sec.

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